summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorjoaosaffran <126493771+joaosaffran@users.noreply.github.com>2025-03-04 10:53:11 -0800
committerGitHub <noreply@github.com>2025-03-04 10:53:11 -0800
commit6a260b3fe40c05b4f159a5d26345229ae221f593 (patch)
treeaeea6931a3b8e0b2c1903261834eeecb9c85fac6
parent46face18e140b1313dfdc437e6f4ee03904d245a (diff)
-rw-r--r--llvm/docs/DirectX/DXContainer.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/llvm/docs/DirectX/DXContainer.rst b/llvm/docs/DirectX/DXContainer.rst
index 93ed9afe42b5..b9a2067368e0 100644
--- a/llvm/docs/DirectX/DXContainer.rst
+++ b/llvm/docs/DirectX/DXContainer.rst
@@ -499,7 +499,7 @@ signature and passed to the shader without requiring a constant buffer resource:
Root constants provide a fast way to pass small amounts of data directly to the shader without the overhead of creating and binding a constant buffer resource.
Root Descriptor
-~~~~~~~~~~~~~~
+~~~~~~~~~~~~~~~
Root descriptors provide a direct mechanism for binding individual resources to shader stages in the Direct3D 12
rendering pipeline. They represent a critical interface for efficient resource management, allowing applications