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<title>llvm-project.git/mlir/lib/Dialect/XeGPU/Transforms/XeGPUVectorLinearize.cpp, branch main</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
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<entry>
<title>[mlir][XeGPU][Transform] Add vectorlinearize transform pass. (#158084)</title>
<updated>2025-09-18T22:25:38+00:00</updated>
<author>
<name>Md Abdullah Shahneous Bari</name>
<email>98356296+mshahneo@users.noreply.github.com</email>
</author>
<published>2025-09-18T22:25:38+00:00</published>
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<id>04c4e9da133a5f206ded35c7eddd9e2ab34926c7</id>
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Use upstream patterns to create a vectorlinearize pass needed for
lowering to XeVM.
Linearizes n-D vectors to 1-D vectors.

This is needed because, `vector-to-llvm` does not linearize all the
vectors.</content>
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<pre>
Use upstream patterns to create a vectorlinearize pass needed for
lowering to XeVM.
Linearizes n-D vectors to 1-D vectors.

This is needed because, `vector-to-llvm` does not linearize all the
vectors.</pre>
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