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<title>llvm-project.git/llvm/unittests/CodeGen/InstrRefLDVTest.cpp, branch users/nico/python-2</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/'/>
<entry>
<title>[TargetRegistry] Accept Triple in createTargetMachine() (NFC) (#130940)</title>
<updated>2025-03-12T16:35:09+00:00</updated>
<author>
<name>Nikita Popov</name>
<email>npopov@redhat.com</email>
</author>
<published>2025-03-12T16:35:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=f137c3d592e96330e450a8fd63ef7e8877fc1908'/>
<id>f137c3d592e96330e450a8fd63ef7e8877fc1908</id>
<content type='text'>
This avoids doing a Triple -&gt; std::string -&gt; Triple round trip in lots
of places, now that the Module stores a Triple.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This avoids doing a Triple -&gt; std::string -&gt; Triple round trip in lots
of places, now that the Module stores a Triple.</pre>
</div>
</content>
</entry>
<entry>
<title>Overhaul the TargetMachine and LLVMTargetMachine Classes (#111234)</title>
<updated>2024-11-14T21:30:05+00:00</updated>
<author>
<name>Matin Raayai</name>
<email>30674652+matinraayai@users.noreply.github.com</email>
</author>
<published>2024-11-14T21:30:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=bb3f5e1fed7c6ba733b7f273e93f5d3930976185'/>
<id>bb3f5e1fed7c6ba733b7f273e93f5d3930976185</id>
<content type='text'>
Following discussions in #110443, and the following earlier discussions
in https://lists.llvm.org/pipermail/llvm-dev/2017-October/117907.html,
https://reviews.llvm.org/D38482, https://reviews.llvm.org/D38489, this
PR attempts to overhaul the `TargetMachine` and `LLVMTargetMachine`
interface classes. More specifically:
1. Makes `TargetMachine` the only class implemented under
`TargetMachine.h` in the `Target` library.
2. `TargetMachine` contains target-specific interface functions that
relate to IR/CodeGen/MC constructs, whereas before (at least on paper)
it was supposed to have only IR/MC constructs. Any Target that doesn't
want to use the independent code generator simply does not implement
them, and returns either `false` or `nullptr`.
3. Renames `LLVMTargetMachine` to `CodeGenCommonTMImpl`. This renaming
aims to make the purpose of `LLVMTargetMachine` clearer. Its interface
was moved under the CodeGen library, to further emphasis its usage in
Targets that use CodeGen directly.
4. Makes `TargetMachine` the only interface used across LLVM and its
projects. With these changes, `CodeGenCommonTMImpl` is simply a set of
shared function implementations of `TargetMachine`, and CodeGen users
don't need to static cast to `LLVMTargetMachine` every time they need a
CodeGen-specific feature of the `TargetMachine`.
5. More importantly, does not change any requirements regarding library
linking.

cc @arsenm @aeubanks</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Following discussions in #110443, and the following earlier discussions
in https://lists.llvm.org/pipermail/llvm-dev/2017-October/117907.html,
https://reviews.llvm.org/D38482, https://reviews.llvm.org/D38489, this
PR attempts to overhaul the `TargetMachine` and `LLVMTargetMachine`
interface classes. More specifically:
1. Makes `TargetMachine` the only class implemented under
`TargetMachine.h` in the `Target` library.
2. `TargetMachine` contains target-specific interface functions that
relate to IR/CodeGen/MC constructs, whereas before (at least on paper)
it was supposed to have only IR/MC constructs. Any Target that doesn't
want to use the independent code generator simply does not implement
them, and returns either `false` or `nullptr`.
3. Renames `LLVMTargetMachine` to `CodeGenCommonTMImpl`. This renaming
aims to make the purpose of `LLVMTargetMachine` clearer. Its interface
was moved under the CodeGen library, to further emphasis its usage in
Targets that use CodeGen directly.
4. Makes `TargetMachine` the only interface used across LLVM and its
projects. With these changes, `CodeGenCommonTMImpl` is simply a set of
shared function implementations of `TargetMachine`, and CodeGen users
don't need to static cast to `LLVMTargetMachine` every time they need a
CodeGen-specific feature of the `TargetMachine`.
5. More importantly, does not change any requirements regarding library
linking.

cc @arsenm @aeubanks</pre>
</div>
</content>
</entry>
<entry>
<title>[X86][AMX] Support AMX-TRANSPOSE (#113532)</title>
<updated>2024-11-01T08:45:03+00:00</updated>
<author>
<name>Phoebe Wang</name>
<email>phoebe.wang@intel.com</email>
</author>
<published>2024-11-01T08:45:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=c72a751dabff4260dcc309e48008941d51b31d21'/>
<id>c72a751dabff4260dcc309e48008941d51b31d21</id>
<content type='text'>
Ref.: https://cdrdv2.intel.com/v1/dl/getContent/671368</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Ref.: https://cdrdv2.intel.com/v1/dl/getContent/671368</pre>
</div>
</content>
</entry>
<entry>
<title>[unittests] Use {} instead of std::nullopt to initialize empty ArrayRef (#109388)</title>
<updated>2024-09-21T09:59:50+00:00</updated>
<author>
<name>Jay Foad</name>
<email>jay.foad@amd.com</email>
</author>
<published>2024-09-21T09:59:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=eb6e7e8f89a3d5c1cbc9856774ca00208753fb12'/>
<id>eb6e7e8f89a3d5c1cbc9856774ca00208753fb12</id>
<content type='text'>
Follow up to #109133.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Follow up to #109133.</pre>
</div>
</content>
</entry>
<entry>
<title>CodeGen: Remove MachineModuleInfo reference from MachineFunction (#100357)</title>
<updated>2024-07-26T09:10:08+00:00</updated>
<author>
<name>Matt Arsenault</name>
<email>Matthew.Arsenault@amd.com</email>
</author>
<published>2024-07-26T09:10:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=63e1647827f3427c5f3ad37461d84a63ba5fcdaf'/>
<id>63e1647827f3427c5f3ad37461d84a63ba5fcdaf</id>
<content type='text'>
This avoids another unserializable field. Move the DbgInfoAvailable
field into the AsmPrinter, which is only really a cache/convenience
bit for checking a direct IR module metadata check.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This avoids another unserializable field. Move the DbgInfoAvailable
field into the AsmPrinter, which is only really a cache/convenience
bit for checking a direct IR module metadata check.</pre>
</div>
</content>
</entry>
<entry>
<title>Reapply 078198f310d5 "Index DebugVariables and some DILocations"</title>
<updated>2024-07-18T14:55:06+00:00</updated>
<author>
<name>Jeremy Morse</name>
<email>jeremy.morse@sony.com</email>
</author>
<published>2024-07-18T14:22:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=676efd0ffb717215c752f200fe14163732290dcc'/>
<id>676efd0ffb717215c752f200fe14163732290dcc</id>
<content type='text'>
Now revised to actually make the unit test compile, which I'd been
ignoring. No actual functional change, it's a type difference.
Original commit message follows.

[DebugInfo][InstrRef] Index DebugVariables and some DILocations (#99318)

A lot of time in LiveDebugValues is spent computing DenseMap keys for
DebugVariables, and they're made up of three pointers, so are large.
This patch installs an index for them: for the SSA and value-to-location
mapping parts of InstrRefBasedLDV we don't need to access things like
the variable declaration or the inlining site, so just use a uint32_t
identifier for each variable fragment that's tracked. The compile-time
performance improvements are substantial (almost 0.4% on the tracker).

About 80% of this patch is just replacing DebugVariable references with
DebugVariableIDs instead, however there are some larger consequences. We
spend lots of time fetching DILocations when emitting DBG_VALUE
instructions, so index those with the DebugVariables: this means all
DILocations on all new DBG_VALUE instructions will normalise to the
first-seen DILocation for the variable (which should be fine).

We also used to keep an ordering of when each variable was seen first in
a DBG_* instruction, in the AllVarsNumbering collection, so that we can
emit new DBG_* instructions in a stable order. We can hang this off the
DebugVariable index instead, so AllVarsNumbering is deleted.

Finally, rather than ordering by AllVarsNumbering just before DBG_*
instructions are linked into the output MIR, store instructions along
with their DebugVariableID, so that they can be sorted by that instead.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Now revised to actually make the unit test compile, which I'd been
ignoring. No actual functional change, it's a type difference.
Original commit message follows.

[DebugInfo][InstrRef] Index DebugVariables and some DILocations (#99318)

A lot of time in LiveDebugValues is spent computing DenseMap keys for
DebugVariables, and they're made up of three pointers, so are large.
This patch installs an index for them: for the SSA and value-to-location
mapping parts of InstrRefBasedLDV we don't need to access things like
the variable declaration or the inlining site, so just use a uint32_t
identifier for each variable fragment that's tracked. The compile-time
performance improvements are substantial (almost 0.4% on the tracker).

About 80% of this patch is just replacing DebugVariable references with
DebugVariableIDs instead, however there are some larger consequences. We
spend lots of time fetching DILocations when emitting DBG_VALUE
instructions, so index those with the DebugVariables: this means all
DILocations on all new DBG_VALUE instructions will normalise to the
first-seen DILocation for the variable (which should be fine).

We also used to keep an ordering of when each variable was seen first in
a DBG_* instruction, in the AllVarsNumbering collection, so that we can
emit new DBG_* instructions in a stable order. We can hang this off the
DebugVariable index instead, so AllVarsNumbering is deleted.

Finally, rather than ordering by AllVarsNumbering just before DBG_*
instructions are linked into the output MIR, store instructions along
with their DebugVariableID, so that they can be sorted by that instead.
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "[DebugInfo][InstrRef] Index DebugVariables and some DILocations (#99318)"</title>
<updated>2024-07-18T14:05:57+00:00</updated>
<author>
<name>Jeremy Morse</name>
<email>jeremy.morse@sony.com</email>
</author>
<published>2024-07-18T14:05:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=50b657c8f655a86826e94131729b0f13a58acbca'/>
<id>50b657c8f655a86826e94131729b0f13a58acbca</id>
<content type='text'>
This reverts commit 078198f310d55925ccd9e1aa5b6ff4af3b36bbc7.

Buildbots unhappy, I must have fluffed it
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit 078198f310d55925ccd9e1aa5b6ff4af3b36bbc7.

Buildbots unhappy, I must have fluffed it
</pre>
</div>
</content>
</entry>
<entry>
<title>[DebugInfo][InstrRef] Index DebugVariables and some DILocations (#99318)</title>
<updated>2024-07-18T14:04:02+00:00</updated>
<author>
<name>Jeremy Morse</name>
<email>jeremy.morse@sony.com</email>
</author>
<published>2024-07-18T14:04:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=078198f310d55925ccd9e1aa5b6ff4af3b36bbc7'/>
<id>078198f310d55925ccd9e1aa5b6ff4af3b36bbc7</id>
<content type='text'>
A lot of time in LiveDebugValues is spent computing DenseMap keys for
DebugVariables, and they're made up of three pointers, so are large.
This patch installs an index for them: for the SSA and value-to-location
mapping parts of InstrRefBasedLDV we don't need to access things like
the variable declaration or the inlining site, so just use a uint32_t
identifier for each variable fragment that's tracked. The compile-time
performance improvements are substantial (almost 0.4% on the tracker).

About 80% of this patch is just replacing DebugVariable references with
DebugVariableIDs instead, however there are some larger consequences. We
spend lots of time fetching DILocations when emitting DBG_VALUE
instructions, so index those with the DebugVariables: this means all
DILocations on all new DBG_VALUE instructions will normalise to the
first-seen DILocation for the variable (which should be fine).

We also used to keep an ordering of when each variable was seen first in
a DBG_* instruction, in the AllVarsNumbering collection, so that we can
emit new DBG_* instructions in a stable order. We can hang this off the
DebugVariable index instead, so AllVarsNumbering is deleted.

Finally, rather than ordering by AllVarsNumbering just before DBG_*
instructions are linked into the output MIR, store instructions along
with their DebugVariableID, so that they can be sorted by that instead.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
A lot of time in LiveDebugValues is spent computing DenseMap keys for
DebugVariables, and they're made up of three pointers, so are large.
This patch installs an index for them: for the SSA and value-to-location
mapping parts of InstrRefBasedLDV we don't need to access things like
the variable declaration or the inlining site, so just use a uint32_t
identifier for each variable fragment that's tracked. The compile-time
performance improvements are substantial (almost 0.4% on the tracker).

About 80% of this patch is just replacing DebugVariable references with
DebugVariableIDs instead, however there are some larger consequences. We
spend lots of time fetching DILocations when emitting DBG_VALUE
instructions, so index those with the DebugVariables: this means all
DILocations on all new DBG_VALUE instructions will normalise to the
first-seen DILocation for the variable (which should be fine).

We also used to keep an ordering of when each variable was seen first in
a DBG_* instruction, in the AllVarsNumbering collection, so that we can
emit new DBG_* instructions in a stable order. We can hang this off the
DebugVariable index instead, so AllVarsNumbering is deleted.

Finally, rather than ordering by AllVarsNumbering just before DBG_*
instructions are linked into the output MIR, store instructions along
with their DebugVariableID, so that they can be sorted by that instead.</pre>
</div>
</content>
</entry>
<entry>
<title>[IRBuilder] Don't include Module.h (NFC) (#97159)</title>
<updated>2024-06-29T13:05:04+00:00</updated>
<author>
<name>Nikita Popov</name>
<email>llvm@npopov.com</email>
</author>
<published>2024-06-29T13:05:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=74deadf19650f6f3b6392ba09caa20dd38ae41e0'/>
<id>74deadf19650f6f3b6392ba09caa20dd38ae41e0</id>
<content type='text'>
This used to be necessary to fetch the DataLayout, but isn't anymore.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This used to be necessary to fetch the DataLayout, but isn't anymore.</pre>
</div>
</content>
</entry>
<entry>
<title>[LiveDebugValues][nfc] Reduce memory usage of InstrRef (#76051)</title>
<updated>2023-12-23T16:44:45+00:00</updated>
<author>
<name>Felipe de Azevedo Piovezan</name>
<email>fpiovezan@apple.com</email>
</author>
<published>2023-12-23T16:44:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=acacec3bbf4586ef9bc6c4f31707d3515d5215a1'/>
<id>acacec3bbf4586ef9bc6c4f31707d3515d5215a1</id>
<content type='text'>
Commit 1b531d54f623 (#74203) removed the usage of unique_ptrs of arrays
in favour of using vectors, but inadvertently increased peak memory
usage by removing the ability to deallocate vector memory that was no
longer needed mid-LDV.

In that same review, it was pointed out that `FuncValueTable` typedef
could be removed, since it was "just a vector".

This commit addresses both issues by making `FuncValueTable` a real data
structure, capable of mapping BBs to ValueTables and able to free
ValueTables as needed.

This reduces peak memory usage in the compiler by 10% in the benchmarks
flagged by the original review.

As a consequence, we had to remove a handful of instances of the
"declare-then-initialize" antipattern in unittests, as the
FuncValueTable class is no longer default-constructible.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Commit 1b531d54f623 (#74203) removed the usage of unique_ptrs of arrays
in favour of using vectors, but inadvertently increased peak memory
usage by removing the ability to deallocate vector memory that was no
longer needed mid-LDV.

In that same review, it was pointed out that `FuncValueTable` typedef
could be removed, since it was "just a vector".

This commit addresses both issues by making `FuncValueTable` a real data
structure, capable of mapping BBs to ValueTables and able to free
ValueTables as needed.

This reduces peak memory usage in the compiler by 10% in the benchmarks
flagged by the original review.

As a consequence, we had to remove a handful of instances of the
"declare-then-initialize" antipattern in unittests, as the
FuncValueTable class is no longer default-constructible.</pre>
</div>
</content>
</entry>
</feed>
