<feed xmlns='http://www.w3.org/2005/Atom'>
<title>llvm-project.git/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp, branch users/nico/python-2</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/'/>
<entry>
<title>[AMDGPU] Replace dynamic VGPR feature with attribute (#133444)</title>
<updated>2025-06-24T09:09:36+00:00</updated>
<author>
<name>Diana Picus</name>
<email>Diana-Magda.Picus@amd.com</email>
</author>
<published>2025-06-24T09:09:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=a201f8872a63aa336e4f79a40e196b6c20c9001e'/>
<id>a201f8872a63aa336e4f79a40e196b6c20c9001e</id>
<content type='text'>
Use a function attribute (amdgpu-dynamic-vgpr) instead of a subtarget
feature, as requested in #130030.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Use a function attribute (amdgpu-dynamic-vgpr) instead of a subtarget
feature, as requested in #130030.</pre>
</div>
</content>
</entry>
<entry>
<title>[llvm] Use llvm::is_sorted (NFC) (#140399)</title>
<updated>2025-05-17T21:29:35+00:00</updated>
<author>
<name>Kazu Hirata</name>
<email>kazu@google.com</email>
</author>
<published>2025-05-17T21:29:35+00:00</published>
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<id>d1cd68881ad41bbaa81c49e54d5f1cb2b0fec093</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[AMDGPU][True16][CodeGen] update wwm reg sorting check condition (#135053)</title>
<updated>2025-04-27T18:30:34+00:00</updated>
<author>
<name>Brox Chen</name>
<email>guochen2@amd.com</email>
</author>
<published>2025-04-27T18:30:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=72bc0525d88c2df4a2c370ad8a11de8d0fdd52bf'/>
<id>72bc0525d88c2df4a2c370ad8a11de8d0fdd52bf</id>
<content type='text'>
We currently just need to shift down 32bit wwm registers. 

Previous check condition mistakenly select 16bit registers in true16
mode. Update check condition to skip the 16bit register in wmm reg
sorting</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
We currently just need to shift down 32bit wwm registers. 

Previous check condition mistakenly select 16bit registers in true16
mode. Update check condition to skip the 16bit register in wmm reg
sorting</pre>
</div>
</content>
</entry>
<entry>
<title>Reland [AMDGPU] Support block load/store for CSR #130013 (#137169)</title>
<updated>2025-04-25T09:29:27+00:00</updated>
<author>
<name>Diana Picus</name>
<email>Diana-Magda.Picus@amd.com</email>
</author>
<published>2025-04-25T09:29:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=5bad5d84a15a4f36b8ed5b33dde924683bcc9ea1'/>
<id>5bad5d84a15a4f36b8ed5b33dde924683bcc9ea1</id>
<content type='text'>
Add support for using the existing SCRATCH_STORE_BLOCK and
SCRATCH_LOAD_BLOCK instructions for saving and restoring callee-saved
VGPRs. This is controlled by a new subtarget feature, block-vgpr-csr. It
does not include WWM registers - those will be saved and restored
individually, just like before. This patch does not change the ABI.

Use of this feature may lead to slightly increased stack usage, because
the memory is not compacted if certain registers don't have to be
transferred (this will happen in practice for calling conventions where
the callee and caller saved registers are interleaved in groups of 8).
However, if the registers at the end of the block of 32 don't have to be
transferred, we don't need to use a whole 128-byte stack slot - we can
trim some space off the end of the range.

In order to implement this feature, we need to rely less on the
target-independent code in the PrologEpilogInserter, so we override
several new methods in SIFrameLowering. We also add new pseudos,
SI_BLOCK_SPILL_V1024_SAVE/RESTORE.

One peculiarity is that both the SI_BLOCK_V1024_RESTORE pseudo and the
SCRATCH_LOAD_BLOCK instructions will have all the registers that are not
transferred added as implicit uses. This is done in order to inform
LiveRegUnits that those registers are not available before the restore
(since we're not really restoring them - so we can't afford to scavenge
them). Unfortunately, this trick doesn't work with the save, so before
the save all the registers in the block will be unavailable (see the
unit test).

This was reverted due to failures in the builds with expensive checks
on, now fixed by always updating LiveIntervals and SlotIndexes in
SILowerSGPRSpills.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Add support for using the existing SCRATCH_STORE_BLOCK and
SCRATCH_LOAD_BLOCK instructions for saving and restoring callee-saved
VGPRs. This is controlled by a new subtarget feature, block-vgpr-csr. It
does not include WWM registers - those will be saved and restored
individually, just like before. This patch does not change the ABI.

Use of this feature may lead to slightly increased stack usage, because
the memory is not compacted if certain registers don't have to be
transferred (this will happen in practice for calling conventions where
the callee and caller saved registers are interleaved in groups of 8).
However, if the registers at the end of the block of 32 don't have to be
transferred, we don't need to use a whole 128-byte stack slot - we can
trim some space off the end of the range.

In order to implement this feature, we need to rely less on the
target-independent code in the PrologEpilogInserter, so we override
several new methods in SIFrameLowering. We also add new pseudos,
SI_BLOCK_SPILL_V1024_SAVE/RESTORE.

One peculiarity is that both the SI_BLOCK_V1024_RESTORE pseudo and the
SCRATCH_LOAD_BLOCK instructions will have all the registers that are not
transferred added as implicit uses. This is done in order to inform
LiveRegUnits that those registers are not available before the restore
(since we're not really restoring them - so we can't afford to scavenge
them). Unfortunately, this trick doesn't work with the save, so before
the save all the registers in the block will be unavailable (see the
unit test).

This was reverted due to failures in the builds with expensive checks
on, now fixed by always updating LiveIntervals and SlotIndexes in
SILowerSGPRSpills.</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "[AMDGPU] Support block load/store for CSR" (#136846)</title>
<updated>2025-04-23T12:01:00+00:00</updated>
<author>
<name>Diana Picus</name>
<email>Diana-Magda.Picus@amd.com</email>
</author>
<published>2025-04-23T12:01:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=6bb2f90557fb2b4b216299cc2beb4afb641476aa'/>
<id>6bb2f90557fb2b4b216299cc2beb4afb641476aa</id>
<content type='text'>
Reverts llvm/llvm-project#130013 due to failures with expensive checks
on.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Reverts llvm/llvm-project#130013 due to failures with expensive checks
on.</pre>
</div>
</content>
</entry>
<entry>
<title>[AMDGPU] Support block load/store for CSR (#130013)</title>
<updated>2025-04-23T08:33:36+00:00</updated>
<author>
<name>Diana Picus</name>
<email>Diana-Magda.Picus@amd.com</email>
</author>
<published>2025-04-23T08:33:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=4a58071d87265dfccba72134b25cf4d1595d98c5'/>
<id>4a58071d87265dfccba72134b25cf4d1595d98c5</id>
<content type='text'>
Add support for using the existing `SCRATCH_STORE_BLOCK` and
`SCRATCH_LOAD_BLOCK` instructions for saving and restoring callee-saved
VGPRs. This is controlled by a new subtarget feature, `block-vgpr-csr`.
It does not include WWM registers - those will be saved and restored
individually, just like before. This patch does not change the ABI.

Use of this feature may lead to slightly increased stack usage, because
the memory is not compacted if certain registers don't have to be
transferred (this will happen in practice for calling conventions where
the callee and caller saved registers are interleaved in groups of 8).
However, if the registers at the end of the block of 32 don't have to be
transferred, we don't need to use a whole 128-byte stack slot - we can
trim some space off the end of the range.

In order to implement this feature, we need to rely less on the
target-independent code in the PrologEpilogInserter, so we override
several new methods in `SIFrameLowering`. We also add new pseudos,
`SI_BLOCK_SPILL_V1024_SAVE/RESTORE`.

One peculiarity is that both the SI_BLOCK_V1024_RESTORE pseudo and the
SCRATCH_LOAD_BLOCK instructions will have all the registers that are not
transferred added as implicit uses. This is done in order to inform
LiveRegUnits that those registers are not available before the restore
(since we're not really restoring them - so we can't afford to scavenge
them). Unfortunately, this trick doesn't work with the save, so before
the save all the registers in the block will be unavailable (see the
unit test).</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Add support for using the existing `SCRATCH_STORE_BLOCK` and
`SCRATCH_LOAD_BLOCK` instructions for saving and restoring callee-saved
VGPRs. This is controlled by a new subtarget feature, `block-vgpr-csr`.
It does not include WWM registers - those will be saved and restored
individually, just like before. This patch does not change the ABI.

Use of this feature may lead to slightly increased stack usage, because
the memory is not compacted if certain registers don't have to be
transferred (this will happen in practice for calling conventions where
the callee and caller saved registers are interleaved in groups of 8).
However, if the registers at the end of the block of 32 don't have to be
transferred, we don't need to use a whole 128-byte stack slot - we can
trim some space off the end of the range.

In order to implement this feature, we need to rely less on the
target-independent code in the PrologEpilogInserter, so we override
several new methods in `SIFrameLowering`. We also add new pseudos,
`SI_BLOCK_SPILL_V1024_SAVE/RESTORE`.

One peculiarity is that both the SI_BLOCK_V1024_RESTORE pseudo and the
SCRATCH_LOAD_BLOCK instructions will have all the registers that are not
transferred added as implicit uses. This is done in order to inform
LiveRegUnits that those registers are not available before the restore
(since we're not really restoring them - so we can't afford to scavenge
them). Unfortunately, this trick doesn't work with the save, so before
the save all the registers in the block will be unavailable (see the
unit test).</pre>
</div>
</content>
</entry>
<entry>
<title>[AMDGPU] Allocate scratch space for dVGPRs for CWSR (#130055)</title>
<updated>2025-03-19T12:49:19+00:00</updated>
<author>
<name>Diana Picus</name>
<email>Diana-Magda.Picus@amd.com</email>
</author>
<published>2025-03-19T12:49:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=72c3c30452d340d1a90cd3e7efe685ee188003c7'/>
<id>72c3c30452d340d1a90cd3e7efe685ee188003c7</id>
<content type='text'>
The CWSR trap handler needs to save and restore the VGPRs. When dynamic
VGPRs are in use, the fixed function hardware will only allocate enough
space for one VGPR block. The rest will have to be stored in scratch, at
offset 0.

This patch allocates the necessary space by:
- generating a prologue that checks at runtime if we're on a compute
queue (since CWSR only works on compute queues); for this we will have
to check the ME_ID bits of the ID_HW_ID2 register - if that is non-zero,
we can assume we're on a compute queue and initialize the SP and FP with
enough room for the dynamic VGPRs
- forcing all compute entry functions to use a FP so they can access
their locals/spills correctly (this isn't ideal but it's the quickest to
implement)

Note that at the moment we allocate enough space for the theoretical
maximum number of VGPRs that can be allocated dynamically (for blocks of
16 registers, this will be 128, of which we subtract the first 16, which
are already allocated by the fixed function hardware). Future patches
may decide to allocate less if they can prove the shader never allocates
that many blocks.

Also note that this should not affect any reported stack sizes (e.g. PAL
backend_stack_size etc).</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The CWSR trap handler needs to save and restore the VGPRs. When dynamic
VGPRs are in use, the fixed function hardware will only allocate enough
space for one VGPR block. The rest will have to be stored in scratch, at
offset 0.

This patch allocates the necessary space by:
- generating a prologue that checks at runtime if we're on a compute
queue (since CWSR only works on compute queues); for this we will have
to check the ME_ID bits of the ID_HW_ID2 register - if that is non-zero,
we can assume we're on a compute queue and initialize the SP and FP with
enough room for the dynamic VGPRs
- forcing all compute entry functions to use a FP so they can access
their locals/spills correctly (this isn't ideal but it's the quickest to
implement)

Note that at the moment we allocate enough space for the theoretical
maximum number of VGPRs that can be allocated dynamically (for blocks of
16 registers, this will be 128, of which we subtract the first 16, which
are already allocated by the fixed function hardware). Future patches
may decide to allocate less if they can prove the shader never allocates
that many blocks.

Also note that this should not affect any reported stack sizes (e.g. PAL
backend_stack_size etc).</pre>
</div>
</content>
</entry>
<entry>
<title>[AMDGPU] Do not allow M0 as v_readfirstlane_b32 dst (#128851)</title>
<updated>2025-02-26T12:14:03+00:00</updated>
<author>
<name>Pierre van Houtryve</name>
<email>pierre.vanhoutryve@amd.com</email>
</author>
<published>2025-02-26T12:14:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=5231736329224fa3f812c22e1e5250e776956550'/>
<id>5231736329224fa3f812c22e1e5250e776956550</id>
<content type='text'>
M0 can only be written to by the SALU, so `v_readfirstlane_b32 m0` is
effectively useless. Represent this by restricting the dest RC of that
instruction to `SReg_32_XM0` which excludes M0.

There is a lot of test changes due to the register class changing, but
most changes are trivial. In some cases, an extra register and
`s_mov_b32` is needed.

Fixes SWDEV-513269</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
M0 can only be written to by the SALU, so `v_readfirstlane_b32 m0` is
effectively useless. Represent this by restricting the dest RC of that
instruction to `SReg_32_XM0` which excludes M0.

There is a lot of test changes due to the register class changing, but
most changes are trivial. In some cases, an extra register and
`s_mov_b32` is needed.

Fixes SWDEV-513269</pre>
</div>
</content>
</entry>
<entry>
<title>[FrameLowering] Use MCRegister instead of Register in CalleeSavedInfo. NFC (#128095)</title>
<updated>2025-02-21T07:44:05+00:00</updated>
<author>
<name>Craig Topper</name>
<email>craig.topper@sifive.com</email>
</author>
<published>2025-02-21T07:44:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=af64f0a6c2e26b3fd1979c1fa380136e5528c9b3'/>
<id>af64f0a6c2e26b3fd1979c1fa380136e5528c9b3</id>
<content type='text'>
Callee saved registers should always be phyiscal registers. They are
often passed directly to other functions that take MCRegister like
getMinimalPhysRegClass or TargetRegisterClass::contains.

Unfortunately, sometimes the MCRegister is compared to a Register which
gave an ambiguous comparison error when the MCRegister is on the LHS.
Adding a MCRegister==Register comparison operator created more ambiguous
comparison errors elsewhere. These cases were usually comparing against
a base or frame pointer register that is a physical register in a
Register. For those I added an explicit conversion of Register to
MCRegister to fix the error.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Callee saved registers should always be phyiscal registers. They are
often passed directly to other functions that take MCRegister like
getMinimalPhysRegClass or TargetRegisterClass::contains.

Unfortunately, sometimes the MCRegister is compared to a Register which
gave an ambiguous comparison error when the MCRegister is on the LHS.
Adding a MCRegister==Register comparison operator created more ambiguous
comparison errors elsewhere. These cases were usually comparing against
a base or frame pointer register that is a physical register in a
Register. For those I added an explicit conversion of Register to
MCRegister to fix the error.</pre>
</div>
</content>
</entry>
<entry>
<title>[AMDGPU] Restore SP from saved-FP or saved-BP (#124007)</title>
<updated>2025-01-24T13:43:40+00:00</updated>
<author>
<name>Aaditya</name>
<email>115080342+easyonaadit@users.noreply.github.com</email>
</author>
<published>2025-01-24T13:43:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=11b040192640ef3b1f481124c440f464ed6ec86a'/>
<id>11b040192640ef3b1f481124c440f464ed6ec86a</id>
<content type='text'>
Currently, the AMDGPU backend bumps the Stack Pointer 
by fixed size offsets in the prolog of device functions, and 
restores it by the same amount in the epilog.
Prolog:
sp += frameSize

Epilog:
sp -= frameSize

If a function has dynamic stack realignment,
Prolog:
sp += frameSize + max_alignment

Epilog:
sp -= frameSize + max_alignment

These calculations are not optimal in case of dynamic 
stack realignment, and completely fail in case of 
dynamic stack readjustment.
This patch uses the saved Frame Pointer to restore SP. 
Prolog:
fp = sp
sp += frameSize

Epilog:
sp = fp

In case of dynamic stack realignment, SP is restored from 
the saved Base Pointer. 
Prolog:
fp = sp + (max_alignment - 1)
fp = fp &amp; (-max_alignment)
bp = sp
sp += frameSize + max_alignment

Epilog:
sp = bp

(Note: The presence of BP has been enforced in case of any 
dynamic stack realignment.)

---------

Co-authored-by: Pravin Jagtap &lt;Pravin.Jagtap@amd.com&gt;
Co-authored-by: Matt Arsenault &lt;arsenm2@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Currently, the AMDGPU backend bumps the Stack Pointer 
by fixed size offsets in the prolog of device functions, and 
restores it by the same amount in the epilog.
Prolog:
sp += frameSize

Epilog:
sp -= frameSize

If a function has dynamic stack realignment,
Prolog:
sp += frameSize + max_alignment

Epilog:
sp -= frameSize + max_alignment

These calculations are not optimal in case of dynamic 
stack realignment, and completely fail in case of 
dynamic stack readjustment.
This patch uses the saved Frame Pointer to restore SP. 
Prolog:
fp = sp
sp += frameSize

Epilog:
sp = fp

In case of dynamic stack realignment, SP is restored from 
the saved Base Pointer. 
Prolog:
fp = sp + (max_alignment - 1)
fp = fp &amp; (-max_alignment)
bp = sp
sp += frameSize + max_alignment

Epilog:
sp = bp

(Note: The presence of BP has been enforced in case of any 
dynamic stack realignment.)

---------

Co-authored-by: Pravin Jagtap &lt;Pravin.Jagtap@amd.com&gt;
Co-authored-by: Matt Arsenault &lt;arsenm2@gmail.com&gt;</pre>
</div>
</content>
</entry>
</feed>
