<feed xmlns='http://www.w3.org/2005/Atom'>
<title>llvm-project.git/lldb/source/Target/StopInfo.cpp, branch users/fmayer/spr/compiler-rt-ubsan-leave-bufferedstacktrace-uninit</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/'/>
<entry>
<title>New ThreadPlanSingleThreadTimeout to resolve potential deadlock in single thread stepping (#90930)</title>
<updated>2024-08-06T00:26:39+00:00</updated>
<author>
<name>jeffreytan81</name>
<email>jeffreytan@meta.com</email>
</author>
<published>2024-08-06T00:26:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=f838fa820f9271008617c345c477122d9e29a05c'/>
<id>f838fa820f9271008617c345c477122d9e29a05c</id>
<content type='text'>
This PR introduces a new `ThreadPlanSingleThreadTimeout` that will be
used to address potential deadlock during single-thread stepping.

While debugging a target with a non-trivial number of threads (around
5000 threads in one example target), we noticed that a simple step over
can take as long as 10 seconds. Enabling single-thread stepping mode
significantly reduces the stepping time to around 3 seconds. However,
this can introduce deadlock if we try to step over a method that depends
on other threads to release a lock.

To address this issue, we introduce a new
`ThreadPlanSingleThreadTimeout` that can be controlled by the
`target.process.thread.single-thread-plan-timeout` setting during
single-thread stepping mode. The concept involves counting the elapsed
time since the last internal stop to detect overall stepping progress.
Once a timeout occurs, we assume the target is not making progress due
to a potential deadlock, as mentioned above. We then send a new async
interrupt, resume all threads, and `ThreadPlanSingleThreadTimeout`
completes its task.

To support this design, the major changes made in this PR are:
1. `ThreadPlanSingleThreadTimeout` is popped during every internal stop
and reset (re-pushed) to the top of the stack (as a leaf node) during
resume. This is achieved by always returning `true` from
`ThreadPlanSingleThreadTimeout::DoPlanExplainsStop()` and
`ThreadPlanSingleThreadTimeout::MischiefManaged()`.
2. A new thread-specific async interrupt stop is introduced, which can
be detected/consumed by `ThreadPlanSingleThreadTimeout`.
3. The clearing of branch breakpoints in the range thread plan has been
moved from `DoPlanExplainsStop()` to `ShouldStop()`, as it is not
guaranteed that it will be called.

The detailed design is discussed in the RFC below:

[https://discourse.llvm.org/t/improve-single-thread-stepping/74599](https://discourse.llvm.org/t/improve-single-thread-stepping/74599)

---------

Co-authored-by: jeffreytan81 &lt;jeffreytan@fb.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This PR introduces a new `ThreadPlanSingleThreadTimeout` that will be
used to address potential deadlock during single-thread stepping.

While debugging a target with a non-trivial number of threads (around
5000 threads in one example target), we noticed that a simple step over
can take as long as 10 seconds. Enabling single-thread stepping mode
significantly reduces the stepping time to around 3 seconds. However,
this can introduce deadlock if we try to step over a method that depends
on other threads to release a lock.

To address this issue, we introduce a new
`ThreadPlanSingleThreadTimeout` that can be controlled by the
`target.process.thread.single-thread-plan-timeout` setting during
single-thread stepping mode. The concept involves counting the elapsed
time since the last internal stop to detect overall stepping progress.
Once a timeout occurs, we assume the target is not making progress due
to a potential deadlock, as mentioned above. We then send a new async
interrupt, resume all threads, and `ThreadPlanSingleThreadTimeout`
completes its task.

To support this design, the major changes made in this PR are:
1. `ThreadPlanSingleThreadTimeout` is popped during every internal stop
and reset (re-pushed) to the top of the stack (as a leaf node) during
resume. This is achieved by always returning `true` from
`ThreadPlanSingleThreadTimeout::DoPlanExplainsStop()` and
`ThreadPlanSingleThreadTimeout::MischiefManaged()`.
2. A new thread-specific async interrupt stop is introduced, which can
be detected/consumed by `ThreadPlanSingleThreadTimeout`.
3. The clearing of branch breakpoints in the range thread plan has been
moved from `DoPlanExplainsStop()` to `ShouldStop()`, as it is not
guaranteed that it will be called.

The detailed design is discussed in the RFC below:

[https://discourse.llvm.org/t/improve-single-thread-stepping/74599](https://discourse.llvm.org/t/improve-single-thread-stepping/74599)

---------

Co-authored-by: jeffreytan81 &lt;jeffreytan@fb.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "[lldb] Change lldb's breakpoint handling behavior (#96260)"</title>
<updated>2024-07-20T01:43:53+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jmolenda@apple.com</email>
</author>
<published>2024-07-20T01:42:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=52c08d7ffd380f4abd819c20bec76252272f6337'/>
<id>52c08d7ffd380f4abd819c20bec76252272f6337</id>
<content type='text'>
This reverts commit 05f0e86cc895181b3d2210458c78938f83353002.

The debuginfo dexter tests are failing, probably because the way
stepping over breakpoints has changed with my patches.  And there
are two API tests fails on the ubuntu-arm (32-bit) bot. I'll need
to investigate both of these, neither has an obvious failure reason.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit 05f0e86cc895181b3d2210458c78938f83353002.

The debuginfo dexter tests are failing, probably because the way
stepping over breakpoints has changed with my patches.  And there
are two API tests fails on the ubuntu-arm (32-bit) bot. I'll need
to investigate both of these, neither has an obvious failure reason.
</pre>
</div>
</content>
</entry>
<entry>
<title>[lldb] Change lldb's breakpoint handling behavior (#96260)</title>
<updated>2024-07-20T00:26:13+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jmolenda@apple.com</email>
</author>
<published>2024-07-20T00:26:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=05f0e86cc895181b3d2210458c78938f83353002'/>
<id>05f0e86cc895181b3d2210458c78938f83353002</id>
<content type='text'>
lldb today has two rules: When a thread stops at a BreakpointSite, we
set the thread's StopReason to be "breakpoint hit" (regardless if we've
actually hit the breakpoint, or if we've merely stopped *at* the
breakpoint instruction/point and haven't tripped it yet). And second,
when resuming a process, any thread sitting at a BreakpointSite is
silently stepped over the BreakpointSite -- because we've already
flagged the breakpoint hit when we stopped there originally.

In this patch, I change lldb to only set a thread's stop reason to
breakpoint-hit when we've actually executed the instruction/triggered
the breakpoint. When we resume, we only silently step past a
BreakpointSite that we've registered as hit. We preserve this state
across inferior function calls that the user may do while stopped, etc.

Also, when a user adds a new breakpoint at $pc while stopped, or changes
$pc to be the address of a BreakpointSite, we will silently step past
that breakpoint when the process resumes. This is purely a UX call, I
don't think there's any person who wants to set a breakpoint at $pc and
then hit it immediately on resuming.

One non-intuitive UX from this change, but I'm convinced it is
necessary: If you're stopped at a BreakpointSite that has not yet
executed, you `stepi`, you will hit the breakpoint and the pc will not
yet advance. This thread has not completed its stepi, and the thread
plan is still on the stack. If you then `continue` the thread, lldb will
now stop and say, "instruction step completed", one instruction past the
BreakpointSite. You can continue a second time to resume execution. I
discussed this with Jim, and trying to paper over this behavior will
lead to more complicated scenarios behaving non-intuitively. And mostly
it's the testsuite that was trying to instruction step past a breakpoint
and getting thrown off -- and I changed those tests to expect the new
behavior.

The bugs driving this change are all from lldb dropping the real stop
reason for a thread and setting it to breakpoint-hit when that was not
the case. Jim hit one where we have an aarch64 watchpoint that triggers
one instruction before a BreakpointSite. On this arch we are notified of
the watchpoint hit after the instruction has been unrolled -- we disable
the watchpoint, instruction step, re-enable the watchpoint and collect
the new value. But now we're on a BreakpointSite so the watchpoint-hit
stop reason is lost.

Another was reported by ZequanWu in
https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we
attach to/launch a process with the pc at a BreakpointSite and
misbehave. Caroline Tice mentioned it is also a problem they've had with
putting a breakpoint on _dl_debug_state.

The change to each Process plugin that does execution control is that

1. If we've stopped at a BreakpointSite that has not been executed yet,
we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record
that.  When the thread resumes, if the pc is still at the same site, we
will continue, hit the breakpoint, and stop again.

2. When we've actually hit a breakpoint (enabled for this thread or not),
the Process plugin should call Thread::SetThreadHitBreakpointSite().
When we go to resume the thread, we will push a step-over-breakpoint
ThreadPlan before resuming.

The biggest set of changes is to StopInfoMachException where we
translate a Mach Exception into a stop reason. The Mach exception codes
differ in a few places depending on the target (unambiguously), and I
didn't want to duplicate the new code for each target so I've tested
what mach exceptions we get for each action on each target, and
reorganized StopInfoMachException::CreateStopReasonWithMachException to
document these possible values, and handle them without specializing
based on the target arch.

rdar://123942164</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
lldb today has two rules: When a thread stops at a BreakpointSite, we
set the thread's StopReason to be "breakpoint hit" (regardless if we've
actually hit the breakpoint, or if we've merely stopped *at* the
breakpoint instruction/point and haven't tripped it yet). And second,
when resuming a process, any thread sitting at a BreakpointSite is
silently stepped over the BreakpointSite -- because we've already
flagged the breakpoint hit when we stopped there originally.

In this patch, I change lldb to only set a thread's stop reason to
breakpoint-hit when we've actually executed the instruction/triggered
the breakpoint. When we resume, we only silently step past a
BreakpointSite that we've registered as hit. We preserve this state
across inferior function calls that the user may do while stopped, etc.

Also, when a user adds a new breakpoint at $pc while stopped, or changes
$pc to be the address of a BreakpointSite, we will silently step past
that breakpoint when the process resumes. This is purely a UX call, I
don't think there's any person who wants to set a breakpoint at $pc and
then hit it immediately on resuming.

One non-intuitive UX from this change, but I'm convinced it is
necessary: If you're stopped at a BreakpointSite that has not yet
executed, you `stepi`, you will hit the breakpoint and the pc will not
yet advance. This thread has not completed its stepi, and the thread
plan is still on the stack. If you then `continue` the thread, lldb will
now stop and say, "instruction step completed", one instruction past the
BreakpointSite. You can continue a second time to resume execution. I
discussed this with Jim, and trying to paper over this behavior will
lead to more complicated scenarios behaving non-intuitively. And mostly
it's the testsuite that was trying to instruction step past a breakpoint
and getting thrown off -- and I changed those tests to expect the new
behavior.

The bugs driving this change are all from lldb dropping the real stop
reason for a thread and setting it to breakpoint-hit when that was not
the case. Jim hit one where we have an aarch64 watchpoint that triggers
one instruction before a BreakpointSite. On this arch we are notified of
the watchpoint hit after the instruction has been unrolled -- we disable
the watchpoint, instruction step, re-enable the watchpoint and collect
the new value. But now we're on a BreakpointSite so the watchpoint-hit
stop reason is lost.

Another was reported by ZequanWu in
https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we
attach to/launch a process with the pc at a BreakpointSite and
misbehave. Caroline Tice mentioned it is also a problem they've had with
putting a breakpoint on _dl_debug_state.

The change to each Process plugin that does execution control is that

1. If we've stopped at a BreakpointSite that has not been executed yet,
we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record
that.  When the thread resumes, if the pc is still at the same site, we
will continue, hit the breakpoint, and stop again.

2. When we've actually hit a breakpoint (enabled for this thread or not),
the Process plugin should call Thread::SetThreadHitBreakpointSite().
When we go to resume the thread, we will push a step-over-breakpoint
ThreadPlan before resuming.

The biggest set of changes is to StopInfoMachException where we
translate a Mach Exception into a stop reason. The Mach exception codes
differ in a few places depending on the target (unambiguously), and I
didn't want to duplicate the new code for each target so I've tested
what mach exceptions we get for each action on each target, and
reorganized StopInfoMachException::CreateStopReasonWithMachException to
document these possible values, and handle them without specializing
based on the target arch.

rdar://123942164</pre>
</div>
</content>
</entry>
<entry>
<title>[lldb] Add support for large watchpoints in lldb (#79962)</title>
<updated>2024-02-01T05:03:38+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jason@molenda.com</email>
</author>
<published>2024-02-01T05:01:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=147d7a64f8493e78669581097a3ff06c985aa3a1'/>
<id>147d7a64f8493e78669581097a3ff06c985aa3a1</id>
<content type='text'>
This patch is the next piece of work in my Large Watchpoint proposal,
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116

This patch breaks a user's watchpoint into one or more
WatchpointResources which reflect what the hardware registers can cover.
This means we can watch objects larger than 8 bytes, and we can watched
unaligned address ranges. On a typical 64-bit target with 4 watchpoint
registers you can watch 32 bytes of memory if the start address is
doubleword aligned.

Additionally, if the remote stub implements AArch64 MASK style
watchpoints (e.g. debugserver on Darwin), we can watch any power-of-2
size region of memory up to 2GB, aligned to that same size.

I updated the Watchpoint constructor and CommandObjectWatchpoint to
create a CompilerType of Array&lt;UInt8&gt; when the size of the watched
region is greater than pointer-size and we don't have a variable type to
use. For pointer-size and smaller, we can display the watched granule as
an integer value; for larger-than-pointer-size we will display as an
array of bytes.

I have `watchpoint list` now print the WatchpointResources used to
implement the watchpoint.

I added a WatchpointAlgorithm class which has a top-level static method
that takes an enum flag mask WatchpointHardwareFeature and a user
address and size, and returns a vector of WatchpointResources covering
the request. It does not take into account the number of watchpoint
registers the target has, or the number still available for use. Right
now there is only one algorithm, which monitors power-of-2 regions of
memory. For up to pointer-size, this is what Intel hardware supports.
AArch64 Byte Address Select watchpoints can watch any number of
contiguous bytes in a pointer-size memory granule, that is not currently
supported so if you ask to watch bytes 3-5, the algorithm will watch the
entire doubleword (8 bytes). The newly default "modify" style means we
will silently ignore modifications to bytes outside the watched range.

I've temporarily skipped TestLargeWatchpoint.py for all targets. It was
only run on Darwin when using the in-tree debugserver, which was a proxy
for "debugserver supports MASK watchpoints". I'll be adding the
aforementioned feature flag from the stub and enabling full mask
watchpoints when a debugserver with that feature is enabled, and
re-enable this test.

I added a new TestUnalignedLargeWatchpoint.py which only has one test
but it's a great one, watching a 22-byte range that is unaligned and
requires four 8-byte watchpoints to cover.

I also added a unit test, WatchpointAlgorithmsTests, which has a number
of simple tests against WatchpointAlgorithms::PowerOf2Watchpoints. I
think there's interesting possible different approaches to how we cover
these; I note in the unit test that a user requesting a watch on address
0x12e0 of 120 bytes will be covered by two watchpoints today, a
128-bytes at 0x1280 and at 0x1300. But it could be done with a 16-byte
watchpoint at 0x12e0 and a 128-byte at 0x1300, which would have fewer
false positives/private stops. As we try refining this one, it's helpful
to have a collection of tests to make sure things don't regress.

I tested this on arm64 macOS, (genuine) x86_64 macOS, and AArch64
Ubuntu. I have not modifed the Windows process plugins yet, I might try
that as a standalone patch, I'd be making the change blind, but the
necessary changes (see ProcessGDBRemote::EnableWatchpoint) are pretty
small so it might be obvious enough that I can change it and see what
the Windows CI thinks.

There isn't yet a packet (or a qSupported feature query) for the gdb
remote serial protocol stub to communicate its watchpoint capabilities
to lldb. I'll be doing that in a patch right after this is landed,
having debugserver advertise its capability of AArch64 MASK watchpoints,
and have ProcessGDBRemote add eWatchpointHardwareArmMASK to
WatchpointAlgorithms so we can watch larger than 32-byte requests on
Darwin.

I haven't yet tackled WatchpointResource *sharing* by multiple
Watchpoints. This is all part of the goal, especially when we may be
watching a larger memory range than the user requested, if they then add
another watchpoint next to their first request, it may be covered by the
same WatchpointResource (hardware watchpoint register). Also one "read"
watchpoint and one "write" watchpoint on the same memory granule need to
be handled, making the WatchpointResource cover all requests.

As WatchpointResources aren't shared among multiple Watchpoints yet,
there's no handling of running the conditions/commands/etc on multiple
Watchpoints when their shared WatchpointResource is hit. The goal beyond
"large watchpoint" is to unify (much more) the Watchpoint and Breakpoint
behavior and commands. I have a feeling I may be slowly chipping away at
this for a while.

Re-landing this patch after fixing two undefined behaviors in
WatchpointAlgorithms found by UBSan and by failures on different
CI bots.

rdar://108234227
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch is the next piece of work in my Large Watchpoint proposal,
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116

This patch breaks a user's watchpoint into one or more
WatchpointResources which reflect what the hardware registers can cover.
This means we can watch objects larger than 8 bytes, and we can watched
unaligned address ranges. On a typical 64-bit target with 4 watchpoint
registers you can watch 32 bytes of memory if the start address is
doubleword aligned.

Additionally, if the remote stub implements AArch64 MASK style
watchpoints (e.g. debugserver on Darwin), we can watch any power-of-2
size region of memory up to 2GB, aligned to that same size.

I updated the Watchpoint constructor and CommandObjectWatchpoint to
create a CompilerType of Array&lt;UInt8&gt; when the size of the watched
region is greater than pointer-size and we don't have a variable type to
use. For pointer-size and smaller, we can display the watched granule as
an integer value; for larger-than-pointer-size we will display as an
array of bytes.

I have `watchpoint list` now print the WatchpointResources used to
implement the watchpoint.

I added a WatchpointAlgorithm class which has a top-level static method
that takes an enum flag mask WatchpointHardwareFeature and a user
address and size, and returns a vector of WatchpointResources covering
the request. It does not take into account the number of watchpoint
registers the target has, or the number still available for use. Right
now there is only one algorithm, which monitors power-of-2 regions of
memory. For up to pointer-size, this is what Intel hardware supports.
AArch64 Byte Address Select watchpoints can watch any number of
contiguous bytes in a pointer-size memory granule, that is not currently
supported so if you ask to watch bytes 3-5, the algorithm will watch the
entire doubleword (8 bytes). The newly default "modify" style means we
will silently ignore modifications to bytes outside the watched range.

I've temporarily skipped TestLargeWatchpoint.py for all targets. It was
only run on Darwin when using the in-tree debugserver, which was a proxy
for "debugserver supports MASK watchpoints". I'll be adding the
aforementioned feature flag from the stub and enabling full mask
watchpoints when a debugserver with that feature is enabled, and
re-enable this test.

I added a new TestUnalignedLargeWatchpoint.py which only has one test
but it's a great one, watching a 22-byte range that is unaligned and
requires four 8-byte watchpoints to cover.

I also added a unit test, WatchpointAlgorithmsTests, which has a number
of simple tests against WatchpointAlgorithms::PowerOf2Watchpoints. I
think there's interesting possible different approaches to how we cover
these; I note in the unit test that a user requesting a watch on address
0x12e0 of 120 bytes will be covered by two watchpoints today, a
128-bytes at 0x1280 and at 0x1300. But it could be done with a 16-byte
watchpoint at 0x12e0 and a 128-byte at 0x1300, which would have fewer
false positives/private stops. As we try refining this one, it's helpful
to have a collection of tests to make sure things don't regress.

I tested this on arm64 macOS, (genuine) x86_64 macOS, and AArch64
Ubuntu. I have not modifed the Windows process plugins yet, I might try
that as a standalone patch, I'd be making the change blind, but the
necessary changes (see ProcessGDBRemote::EnableWatchpoint) are pretty
small so it might be obvious enough that I can change it and see what
the Windows CI thinks.

There isn't yet a packet (or a qSupported feature query) for the gdb
remote serial protocol stub to communicate its watchpoint capabilities
to lldb. I'll be doing that in a patch right after this is landed,
having debugserver advertise its capability of AArch64 MASK watchpoints,
and have ProcessGDBRemote add eWatchpointHardwareArmMASK to
WatchpointAlgorithms so we can watch larger than 32-byte requests on
Darwin.

I haven't yet tackled WatchpointResource *sharing* by multiple
Watchpoints. This is all part of the goal, especially when we may be
watching a larger memory range than the user requested, if they then add
another watchpoint next to their first request, it may be covered by the
same WatchpointResource (hardware watchpoint register). Also one "read"
watchpoint and one "write" watchpoint on the same memory granule need to
be handled, making the WatchpointResource cover all requests.

As WatchpointResources aren't shared among multiple Watchpoints yet,
there's no handling of running the conditions/commands/etc on multiple
Watchpoints when their shared WatchpointResource is hit. The goal beyond
"large watchpoint" is to unify (much more) the Watchpoint and Breakpoint
behavior and commands. I have a feeling I may be slowly chipping away at
this for a while.

Re-landing this patch after fixing two undefined behaviors in
WatchpointAlgorithms found by UBSan and by failures on different
CI bots.

rdar://108234227
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "[lldb] Add support for large watchpoints in lldb (#79962)"</title>
<updated>2024-01-31T20:22:43+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jason@molenda.com</email>
</author>
<published>2024-01-31T20:22:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=d347c564299eeb8ad1fcb58c06914473d6a789d8'/>
<id>d347c564299eeb8ad1fcb58c06914473d6a789d8</id>
<content type='text'>
This reverts commit 57c66b35a885b571f9897d75d18f1d974c29e533.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit 57c66b35a885b571f9897d75d18f1d974c29e533.
</pre>
</div>
</content>
</entry>
<entry>
<title>[lldb] Add support for large watchpoints in lldb (#79962)</title>
<updated>2024-01-31T17:40:50+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jmolenda@apple.com</email>
</author>
<published>2024-01-31T17:40:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=57c66b35a885b571f9897d75d18f1d974c29e533'/>
<id>57c66b35a885b571f9897d75d18f1d974c29e533</id>
<content type='text'>
This patch is the next piece of work in my Large Watchpoint proposal,
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116

This patch breaks a user's watchpoint into one or more
WatchpointResources which reflect what the hardware registers can cover.
This means we can watch objects larger than 8 bytes, and we can watched
unaligned address ranges. On a typical 64-bit target with 4 watchpoint
registers you can watch 32 bytes of memory if the start address is
doubleword aligned.

Additionally, if the remote stub implements AArch64 MASK style
watchpoints (e.g. debugserver on Darwin), we can watch any power-of-2
size region of memory up to 2GB, aligned to that same size.

I updated the Watchpoint constructor and CommandObjectWatchpoint to
create a CompilerType of Array&lt;UInt8&gt; when the size of the watched
region is greater than pointer-size and we don't have a variable type to
use. For pointer-size and smaller, we can display the watched granule as
an integer value; for larger-than-pointer-size we will display as an
array of bytes.

I have `watchpoint list` now print the WatchpointResources used to
implement the watchpoint.

I added a WatchpointAlgorithm class which has a top-level static method
that takes an enum flag mask WatchpointHardwareFeature and a user
address and size, and returns a vector of WatchpointResources covering
the request. It does not take into account the number of watchpoint
registers the target has, or the number still available for use. Right
now there is only one algorithm, which monitors power-of-2 regions of
memory. For up to pointer-size, this is what Intel hardware supports.
AArch64 Byte Address Select watchpoints can watch any number of
contiguous bytes in a pointer-size memory granule, that is not currently
supported so if you ask to watch bytes 3-5, the algorithm will watch the
entire doubleword (8 bytes). The newly default "modify" style means we
will silently ignore modifications to bytes outside the watched range.

I've temporarily skipped TestLargeWatchpoint.py for all targets. It was
only run on Darwin when using the in-tree debugserver, which was a proxy
for "debugserver supports MASK watchpoints". I'll be adding the
aforementioned feature flag from the stub and enabling full mask
watchpoints when a debugserver with that feature is enabled, and
re-enable this test.

I added a new TestUnalignedLargeWatchpoint.py which only has one test
but it's a great one, watching a 22-byte range that is unaligned and
requires four 8-byte watchpoints to cover.

I also added a unit test, WatchpointAlgorithmsTests, which has a number
of simple tests against WatchpointAlgorithms::PowerOf2Watchpoints. I
think there's interesting possible different approaches to how we cover
these; I note in the unit test that a user requesting a watch on address
0x12e0 of 120 bytes will be covered by two watchpoints today, a
128-bytes at 0x1280 and at 0x1300. But it could be done with a 16-byte
watchpoint at 0x12e0 and a 128-byte at 0x1300, which would have fewer
false positives/private stops. As we try refining this one, it's helpful
to have a collection of tests to make sure things don't regress.

I tested this on arm64 macOS, (genuine) x86_64 macOS, and AArch64
Ubuntu. I have not modifed the Windows process plugins yet, I might try
that as a standalone patch, I'd be making the change blind, but the
necessary changes (see ProcessGDBRemote::EnableWatchpoint) are pretty
small so it might be obvious enough that I can change it and see what
the Windows CI thinks.

There isn't yet a packet (or a qSupported feature query) for the gdb
remote serial protocol stub to communicate its watchpoint capabilities
to lldb. I'll be doing that in a patch right after this is landed,
having debugserver advertise its capability of AArch64 MASK watchpoints,
and have ProcessGDBRemote add eWatchpointHardwareArmMASK to
WatchpointAlgorithms so we can watch larger than 32-byte requests on
Darwin.

I haven't yet tackled WatchpointResource *sharing* by multiple
Watchpoints. This is all part of the goal, especially when we may be
watching a larger memory range than the user requested, if they then add
another watchpoint next to their first request, it may be covered by the
same WatchpointResource (hardware watchpoint register). Also one "read"
watchpoint and one "write" watchpoint on the same memory granule need to
be handled, making the WatchpointResource cover all requests.

As WatchpointResources aren't shared among multiple Watchpoints yet,
there's no handling of running the conditions/commands/etc on multiple
Watchpoints when their shared WatchpointResource is hit. The goal beyond
"large watchpoint" is to unify (much more) the Watchpoint and Breakpoint
behavior and commands. I have a feeling I may be slowly chipping away at
this for a while.

rdar://108234227</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch is the next piece of work in my Large Watchpoint proposal,
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116

This patch breaks a user's watchpoint into one or more
WatchpointResources which reflect what the hardware registers can cover.
This means we can watch objects larger than 8 bytes, and we can watched
unaligned address ranges. On a typical 64-bit target with 4 watchpoint
registers you can watch 32 bytes of memory if the start address is
doubleword aligned.

Additionally, if the remote stub implements AArch64 MASK style
watchpoints (e.g. debugserver on Darwin), we can watch any power-of-2
size region of memory up to 2GB, aligned to that same size.

I updated the Watchpoint constructor and CommandObjectWatchpoint to
create a CompilerType of Array&lt;UInt8&gt; when the size of the watched
region is greater than pointer-size and we don't have a variable type to
use. For pointer-size and smaller, we can display the watched granule as
an integer value; for larger-than-pointer-size we will display as an
array of bytes.

I have `watchpoint list` now print the WatchpointResources used to
implement the watchpoint.

I added a WatchpointAlgorithm class which has a top-level static method
that takes an enum flag mask WatchpointHardwareFeature and a user
address and size, and returns a vector of WatchpointResources covering
the request. It does not take into account the number of watchpoint
registers the target has, or the number still available for use. Right
now there is only one algorithm, which monitors power-of-2 regions of
memory. For up to pointer-size, this is what Intel hardware supports.
AArch64 Byte Address Select watchpoints can watch any number of
contiguous bytes in a pointer-size memory granule, that is not currently
supported so if you ask to watch bytes 3-5, the algorithm will watch the
entire doubleword (8 bytes). The newly default "modify" style means we
will silently ignore modifications to bytes outside the watched range.

I've temporarily skipped TestLargeWatchpoint.py for all targets. It was
only run on Darwin when using the in-tree debugserver, which was a proxy
for "debugserver supports MASK watchpoints". I'll be adding the
aforementioned feature flag from the stub and enabling full mask
watchpoints when a debugserver with that feature is enabled, and
re-enable this test.

I added a new TestUnalignedLargeWatchpoint.py which only has one test
but it's a great one, watching a 22-byte range that is unaligned and
requires four 8-byte watchpoints to cover.

I also added a unit test, WatchpointAlgorithmsTests, which has a number
of simple tests against WatchpointAlgorithms::PowerOf2Watchpoints. I
think there's interesting possible different approaches to how we cover
these; I note in the unit test that a user requesting a watch on address
0x12e0 of 120 bytes will be covered by two watchpoints today, a
128-bytes at 0x1280 and at 0x1300. But it could be done with a 16-byte
watchpoint at 0x12e0 and a 128-byte at 0x1300, which would have fewer
false positives/private stops. As we try refining this one, it's helpful
to have a collection of tests to make sure things don't regress.

I tested this on arm64 macOS, (genuine) x86_64 macOS, and AArch64
Ubuntu. I have not modifed the Windows process plugins yet, I might try
that as a standalone patch, I'd be making the change blind, but the
necessary changes (see ProcessGDBRemote::EnableWatchpoint) are pretty
small so it might be obvious enough that I can change it and see what
the Windows CI thinks.

There isn't yet a packet (or a qSupported feature query) for the gdb
remote serial protocol stub to communicate its watchpoint capabilities
to lldb. I'll be doing that in a patch right after this is landed,
having debugserver advertise its capability of AArch64 MASK watchpoints,
and have ProcessGDBRemote add eWatchpointHardwareArmMASK to
WatchpointAlgorithms so we can watch larger than 32-byte requests on
Darwin.

I haven't yet tackled WatchpointResource *sharing* by multiple
Watchpoints. This is all part of the goal, especially when we may be
watching a larger memory range than the user requested, if they then add
another watchpoint next to their first request, it may be covered by the
same WatchpointResource (hardware watchpoint register). Also one "read"
watchpoint and one "write" watchpoint on the same memory granule need to
be handled, making the WatchpointResource cover all requests.

As WatchpointResources aren't shared among multiple Watchpoints yet,
there's no handling of running the conditions/commands/etc on multiple
Watchpoints when their shared WatchpointResource is hit. The goal beyond
"large watchpoint" is to unify (much more) the Watchpoint and Breakpoint
behavior and commands. I have a feeling I may be slowly chipping away at
this for a while.

rdar://108234227</pre>
</div>
</content>
</entry>
<entry>
<title>[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)</title>
<updated>2023-11-30T22:59:10+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jmolenda@apple.com</email>
</author>
<published>2023-11-27T21:28:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=c73a3f16f81aaa427c61f69020a82b5b09570ffb'/>
<id>c73a3f16f81aaa427c61f69020a82b5b09570ffb</id>
<content type='text'>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.

This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.

There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &amp;
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.

This patch also stops printing "Watchpoint &lt;n&gt; hit: old value: &lt;x&gt;, new
vlaue: &lt;y&gt;" for Read watchpoints. I could make an argument for print
"Watchpoint &lt;n&gt; hit: current value &lt;x&gt;" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.

This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.

To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.

I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.

There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).

"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.

I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.

I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.

https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
(cherry picked from commit fc6b72523f3d73b921690a713e97a433c96066c6)
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.

This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.

There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &amp;
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.

This patch also stops printing "Watchpoint &lt;n&gt; hit: old value: &lt;x&gt;, new
vlaue: &lt;y&gt;" for Read watchpoints. I could make an argument for print
"Watchpoint &lt;n&gt; hit: current value &lt;x&gt;" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.

This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.

To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.

I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.

There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).

"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.

I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.

I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.

https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
(cherry picked from commit fc6b72523f3d73b921690a713e97a433c96066c6)
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)"</title>
<updated>2023-11-28T09:39:37+00:00</updated>
<author>
<name>David Spickett</name>
<email>david.spickett@linaro.org</email>
</author>
<published>2023-11-28T09:39:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=b0af8a1ede89e87f737f2a31b6a2e2491e38ac04'/>
<id>b0af8a1ede89e87f737f2a31b6a2e2491e38ac04</id>
<content type='text'>
...and follow ups.

As it has caused test failures on Linux Arm and AArch64:
https://lab.llvm.org/buildbot/#/builders/96/builds/49126
https://lab.llvm.org/buildbot/#/builders/17/builds/45824

```
  lldb-shell :: Subprocess/clone-follow-child-wp.test
  lldb-shell :: Subprocess/fork-follow-child-wp.test
  lldb-shell :: Subprocess/vfork-follow-child-wp.test
```

This reverts commit a6c62bf1a4717accc852463b664cd1012237d334,
commit a0a1ff3ab40e347589b4e27d8fd350c600526735 and commit
fc6b72523f3d73b921690a713e97a433c96066c6.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
...and follow ups.

As it has caused test failures on Linux Arm and AArch64:
https://lab.llvm.org/buildbot/#/builders/96/builds/49126
https://lab.llvm.org/buildbot/#/builders/17/builds/45824

```
  lldb-shell :: Subprocess/clone-follow-child-wp.test
  lldb-shell :: Subprocess/fork-follow-child-wp.test
  lldb-shell :: Subprocess/vfork-follow-child-wp.test
```

This reverts commit a6c62bf1a4717accc852463b664cd1012237d334,
commit a0a1ff3ab40e347589b4e27d8fd350c600526735 and commit
fc6b72523f3d73b921690a713e97a433c96066c6.
</pre>
</div>
</content>
</entry>
<entry>
<title>[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)</title>
<updated>2023-11-27T21:28:59+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jmolenda@apple.com</email>
</author>
<published>2023-11-27T21:28:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=fc6b72523f3d73b921690a713e97a433c96066c6'/>
<id>fc6b72523f3d73b921690a713e97a433c96066c6</id>
<content type='text'>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.

This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.

There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &amp;
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.

This patch also stops printing "Watchpoint &lt;n&gt; hit: old value: &lt;x&gt;, new
vlaue: &lt;y&gt;" for Read watchpoints. I could make an argument for print
"Watchpoint &lt;n&gt; hit: current value &lt;x&gt;" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.

This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.

To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.

I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.

There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).

"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.

I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.

I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.

https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.

This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.

There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &amp;
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.

This patch also stops printing "Watchpoint &lt;n&gt; hit: old value: &lt;x&gt;, new
vlaue: &lt;y&gt;" for Read watchpoints. I could make an argument for print
"Watchpoint &lt;n&gt; hit: current value &lt;x&gt;" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.

This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.

To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.

I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.

There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).

"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.

I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.

I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.

https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116</pre>
</div>
</content>
</entry>
<entry>
<title>Remove hardware index from watchpoints and breakpoints (#72012)</title>
<updated>2023-11-15T21:32:42+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jmolenda@apple.com</email>
</author>
<published>2023-11-15T21:32:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=a3fe9221ab1541a88e784507433cfe7fd13688fd'/>
<id>a3fe9221ab1541a88e784507433cfe7fd13688fd</id>
<content type='text'>
The Watchpoint and Breakpoint objects try to track the hardware index
that was used for them, if they are hardware wp/bp's. The majority of
our debugging goes over the gdb remote serial protocol, and when we set
the watchpoint/breakpoint, there is no (standard) way for the remote
stub to communicate to lldb which hardware index was used. We have an
lldb-extension packet to query the total number of watchpoint registers.

When a watchpoint is hit, there is an lldb extension to the stop reply
packet (documented in lldb-gdb-remote.txt) to describe the watchpoint
including its actual hardware index,

&lt;addr within wp range&gt; &lt;wp hw index&gt; &lt;actual accessed address&gt;

(the third field is specifically needed for MIPS). At this point, if the
stub reported these three fields (the stub is only required to provide
the first), we can know the actual hardware index for this watchpoint.

Breakpoints are worse; there's never any way for us to be notified about
which hardware index was used. Breakpoints got this as a side effect of
inherting from StoppointSite with Watchpoints.

We expose the watchpoint hardware index through "watchpoint list -v" and
through SBWatchpoint::GetHardwareIndex.

With my large watchpoint support, there is no *single* hardware index
that may be used for a watchpoint, it may need multiple resources. Also
I don't see what a user is supposed to do with this information, or an
IDE. Knowing the total number of watchpoint registers on the target, and
knowing how many Watchpoint Resources are currently in use, is helpful.
Knowing how many Watchpoint Resources
a single user-specified watchpoint needed to be implemented is useful.
But knowing which registers were used is an implementation detail and
not available until we hit the watchpoint when using gdb remote serial
protocol.

So given all that, I'm removing watchpoint hardware index numbers. I'm
changing the SB API to always return -1.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The Watchpoint and Breakpoint objects try to track the hardware index
that was used for them, if they are hardware wp/bp's. The majority of
our debugging goes over the gdb remote serial protocol, and when we set
the watchpoint/breakpoint, there is no (standard) way for the remote
stub to communicate to lldb which hardware index was used. We have an
lldb-extension packet to query the total number of watchpoint registers.

When a watchpoint is hit, there is an lldb extension to the stop reply
packet (documented in lldb-gdb-remote.txt) to describe the watchpoint
including its actual hardware index,

&lt;addr within wp range&gt; &lt;wp hw index&gt; &lt;actual accessed address&gt;

(the third field is specifically needed for MIPS). At this point, if the
stub reported these three fields (the stub is only required to provide
the first), we can know the actual hardware index for this watchpoint.

Breakpoints are worse; there's never any way for us to be notified about
which hardware index was used. Breakpoints got this as a side effect of
inherting from StoppointSite with Watchpoints.

We expose the watchpoint hardware index through "watchpoint list -v" and
through SBWatchpoint::GetHardwareIndex.

With my large watchpoint support, there is no *single* hardware index
that may be used for a watchpoint, it may need multiple resources. Also
I don't see what a user is supposed to do with this information, or an
IDE. Knowing the total number of watchpoint registers on the target, and
knowing how many Watchpoint Resources are currently in use, is helpful.
Knowing how many Watchpoint Resources
a single user-specified watchpoint needed to be implemented is useful.
But knowing which registers were used is an implementation detail and
not available until we hit the watchpoint when using gdb remote serial
protocol.

So given all that, I'm removing watchpoint hardware index numbers. I'm
changing the SB API to always return -1.</pre>
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