<feed xmlns='http://www.w3.org/2005/Atom'>
<title>llvm-project.git/lldb/source/Breakpoint/BreakpointSite.cpp, branch main</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/'/>
<entry>
<title>Add a scripted way to re-present a stop location (#158128)</title>
<updated>2025-10-09T15:37:21+00:00</updated>
<author>
<name>jimingham</name>
<email>jingham@apple.com</email>
</author>
<published>2025-10-09T15:37:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=36bce68b97316363085ae3681e8dde33a62fc9b1'/>
<id>36bce68b97316363085ae3681e8dde33a62fc9b1</id>
<content type='text'>
This patch adds the notion of "Facade" locations which can be reported
from a ScriptedResolver instead of the actual underlying breakpoint
location for the breakpoint. Also add a "was_hit" method to the scripted
resolver that allows the breakpoint to say which of these "Facade"
locations was hit, and "get_location_description" to provide a
description for the facade locations.

I apologize in advance for the size of the patch. Almost all of what's
here was necessary to (a) make the feature testable and (b) not break
any of the current behavior.

The motivation for this feature is given in the "Providing Facade
Locations" section that I added to the python-reference.rst so I won't
repeat it here.

rdar://152112327</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch adds the notion of "Facade" locations which can be reported
from a ScriptedResolver instead of the actual underlying breakpoint
location for the breakpoint. Also add a "was_hit" method to the scripted
resolver that allows the breakpoint to say which of these "Facade"
locations was hit, and "get_location_description" to provide a
description for the facade locations.

I apologize in advance for the size of the patch. Almost all of what's
here was necessary to (a) make the feature testable and (b) not break
any of the current behavior.

The motivation for this feature is given in the "Providing Facade
Locations" section that I added to the python-reference.rst so I won't
repeat it here.

rdar://152112327</pre>
</div>
</content>
</entry>
<entry>
<title>[lldb] Change breakpoint interfaces for error handling (#146972)</title>
<updated>2025-07-09T20:19:02+00:00</updated>
<author>
<name>Jonas Devlieghere</name>
<email>jonas@devlieghere.com</email>
</author>
<published>2025-07-09T20:19:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=d193a586c0b41192b031ce6a858bec0f855560ad'/>
<id>d193a586c0b41192b031ce6a858bec0f855560ad</id>
<content type='text'>
This RP changes some Breakpoint-related interfaces to return errors. On
its own these improvements are small, but they encourage better error
handling going forward. There are a bunch of other candidates, but these
were the functions that I touched while working on #146602.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This RP changes some Breakpoint-related interfaces to return errors. On
its own these improvements are small, but they encourage better error
handling going forward. There are a bunch of other candidates, but these
were the functions that I touched while working on #146602.</pre>
</div>
</content>
</entry>
<entry>
<title>[lldb] Improve isolation between Process plugins and OS plugins (#125302)</title>
<updated>2025-02-03T22:54:51+00:00</updated>
<author>
<name>Felipe de Azevedo Piovezan</name>
<email>fpiovezan@apple.com</email>
</author>
<published>2025-02-03T22:54:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=79e804b478aafdb9f543c66c1cc9cca6908d6b8f'/>
<id>79e804b478aafdb9f543c66c1cc9cca6908d6b8f</id>
<content type='text'>
Generally speaking, process plugins (e.g. ProcessGDBRemote) should not
be aware of OS plugin threads. However, ProcessGDBRemote attempts to
check for the existence of OS threads when calculating stop info. When
OS threads are present, it sets the stop info directly on the OS plugin
thread and leaves the ThreadGDBRemote without a StopInfo.

This is problematic for a few reasons:

1. No other process plugins do this, as they shouldn't. They should set
the stop info for their own process threads, and let the abstractions
built on top propagate StopInfos.

2. This conflicts with the expectations of ThreadMemory, which checks
for the backing threads's info, and then attempts to propagate it (in
the future, it should probably ask the plugin itself too...). We see
this happening in the code below. The `if` condition will not trigger,
because `backing_stop_info_sp` will be null (remember, ProcessGDB remote
is ignoring its own threads), and then this method returns false.

```
bool ThreadMemory::CalculateStopInfo() {
...
  lldb::StopInfoSP backing_stop_info_sp(
      m_backing_thread_sp-&gt;GetPrivateStopInfo());
  if (backing_stop_info_sp &amp;&amp;
      backing_stop_info_sp-&gt;IsValidForOperatingSystemThread(*this)) {
    backing_stop_info_sp-&gt;SetThread(shared_from_this());
```

```
Thread::GetPrivateStopInfo
...
        if (!CalculateStopInfo())
          SetStopInfo(StopInfoSP());
```

To solve this, we change ProcessGDB remote so that it does the
principled thing: it now only sets the stop info of its own threads.
This change by itself breaks the tests TestPythonOSPlugin.py and
TestOSPluginStepping.py and probably explains why ProcessGDB had
originally "violated" this isolation of layers.

To make this work, BreakpointSites must be aware of BackingThreads when
answering the question: "Is this breakpoint valid for this thread?".
Why? Breakpoints are created on top of the OS threads (that's what the
user sees), but breakpoints are hit by process threads. In the presence
of OS threads, a TID-specific breakpoint is valid for a process thread
if it is backing an OS thread with that TID.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Generally speaking, process plugins (e.g. ProcessGDBRemote) should not
be aware of OS plugin threads. However, ProcessGDBRemote attempts to
check for the existence of OS threads when calculating stop info. When
OS threads are present, it sets the stop info directly on the OS plugin
thread and leaves the ThreadGDBRemote without a StopInfo.

This is problematic for a few reasons:

1. No other process plugins do this, as they shouldn't. They should set
the stop info for their own process threads, and let the abstractions
built on top propagate StopInfos.

2. This conflicts with the expectations of ThreadMemory, which checks
for the backing threads's info, and then attempts to propagate it (in
the future, it should probably ask the plugin itself too...). We see
this happening in the code below. The `if` condition will not trigger,
because `backing_stop_info_sp` will be null (remember, ProcessGDB remote
is ignoring its own threads), and then this method returns false.

```
bool ThreadMemory::CalculateStopInfo() {
...
  lldb::StopInfoSP backing_stop_info_sp(
      m_backing_thread_sp-&gt;GetPrivateStopInfo());
  if (backing_stop_info_sp &amp;&amp;
      backing_stop_info_sp-&gt;IsValidForOperatingSystemThread(*this)) {
    backing_stop_info_sp-&gt;SetThread(shared_from_this());
```

```
Thread::GetPrivateStopInfo
...
        if (!CalculateStopInfo())
          SetStopInfo(StopInfoSP());
```

To solve this, we change ProcessGDB remote so that it does the
principled thing: it now only sets the stop info of its own threads.
This change by itself breaks the tests TestPythonOSPlugin.py and
TestOSPluginStepping.py and probably explains why ProcessGDB had
originally "violated" this isolation of layers.

To make this work, BreakpointSites must be aware of BackingThreads when
answering the question: "Is this breakpoint valid for this thread?".
Why? Breakpoints are created on top of the OS threads (that's what the
user sees), but breakpoints are hit by process threads. In the presence
of OS threads, a TID-specific breakpoint is valid for a process thread
if it is backing an OS thread with that TID.</pre>
</div>
</content>
</entry>
<entry>
<title>Fix call site breakpoint patch (#114158)</title>
<updated>2024-10-30T16:28:38+00:00</updated>
<author>
<name>jimingham</name>
<email>jingham@apple.com</email>
</author>
<published>2024-10-30T16:28:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=7dbbd2b251412b7b0809aabe672f3f57f0805dbb'/>
<id>7dbbd2b251412b7b0809aabe672f3f57f0805dbb</id>
<content type='text'>
This fixes the two test suite failures that I missed in the PR:

https://github.com/llvm/llvm-project/pull/112939

One was a poorly written test case - it assumed that on connect to a
gdb-remote with a running process, lldb MUST have fetched all the frame
0 registers. In fact, there's no need for it to do so (as the CallSite
patch showed...) and if we don't need to we shouldn't. So I fixed the
test to only expect a `g` packet AFTER calling read_registers.

The other was a place where some code had used 0 when it meant
LLDB_INVALID_LINE_NUMBER, which I had fixed but missed one place where
it was still compared to 0.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This fixes the two test suite failures that I missed in the PR:

https://github.com/llvm/llvm-project/pull/112939

One was a poorly written test case - it assumed that on connect to a
gdb-remote with a running process, lldb MUST have fetched all the frame
0 registers. In fact, there's no need for it to do so (as the CallSite
patch showed...) and if we don't need to we shouldn't. So I fixed the
test to only expect a `g` packet AFTER calling read_registers.

The other was a place where some code had used 0 when it meant
LLDB_INVALID_LINE_NUMBER, which I had fixed but missed one place where
it was still compared to 0.</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "Add the ability to break on call-site locations, improve inli… (#113947)</title>
<updated>2024-10-28T18:52:32+00:00</updated>
<author>
<name>jimingham</name>
<email>jingham@apple.com</email>
</author>
<published>2024-10-28T18:52:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=b54bc104ea87e301816b450ee117d2d864c7d82d'/>
<id>b54bc104ea87e301816b450ee117d2d864c7d82d</id>
<content type='text'>
…ne stepping (#112939)"

This was breaking some gdb-remote packet counting tests on the bots. I
can't see how this patch could cause that breakage, but I'm reverting to
figure that out.

This reverts commit f14743794587db102c6d1b20f9c87a1ac20decfd.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
…ne stepping (#112939)"

This was breaking some gdb-remote packet counting tests on the bots. I
can't see how this patch could cause that breakage, but I'm reverting to
figure that out.

This reverts commit f14743794587db102c6d1b20f9c87a1ac20decfd.</pre>
</div>
</content>
</entry>
<entry>
<title>Add the ability to break on call-site locations, improve inline stepping (#112939)</title>
<updated>2024-10-28T17:01:57+00:00</updated>
<author>
<name>jimingham</name>
<email>jingham@apple.com</email>
</author>
<published>2024-10-28T17:01:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=f14743794587db102c6d1b20f9c87a1ac20decfd'/>
<id>f14743794587db102c6d1b20f9c87a1ac20decfd</id>
<content type='text'>
Previously lldb didn't support setting breakpoints on call site
locations. This patch adds that ability.

It would be very slow if we did this by searching all the debug
information for every inlined subroutine record looking for a call-site
match, so I added one restriction to the call-site support. This change
will find all call sites for functions that also supply at least one
line to the regular line table. That way we can use the fact that the
line table search will move the location to that subsequent line (but
only within the same function). When we find an actually moved source
line match, we can search in the function that contained that line table
entry for the call-site, and set the breakpoint location back to that.

When I started writing tests for this new ability, it quickly became
obvious that our support for virtual inline stepping was pretty buggy.
We didn't print the right file &amp; line number for the breakpoint, and we
didn't set the position in the "virtual inlined stack" correctly when we
hit the breakpoint. We also didn't step through the inlined frames
correctly. There was code to try to detect the right inlined stack
position, but it had been refactored a while back with the comment that
it was super confusing and the refactor was supposed to make it clearer,
but the refactor didn't work either.

That code was made much clearer by abstracting the job of "handling the
stack readjustment" to the various StopInfo's. Previously, there was a
big (and buggy) switch over stop info's. Moving the responsibility to
the stop info made this code much easier to reason about.

We also had no tests for virtual inlined stepping (our inlined stepping
test was actually written specifically to avoid the formation of a
virtual inlined stack... So I also added tests for that along with the
tests for setting the call-site breakpoints.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Previously lldb didn't support setting breakpoints on call site
locations. This patch adds that ability.

It would be very slow if we did this by searching all the debug
information for every inlined subroutine record looking for a call-site
match, so I added one restriction to the call-site support. This change
will find all call sites for functions that also supply at least one
line to the regular line table. That way we can use the fact that the
line table search will move the location to that subsequent line (but
only within the same function). When we find an actually moved source
line match, we can search in the function that contained that line table
entry for the call-site, and set the breakpoint location back to that.

When I started writing tests for this new ability, it quickly became
obvious that our support for virtual inline stepping was pretty buggy.
We didn't print the right file &amp; line number for the breakpoint, and we
didn't set the position in the "virtual inlined stack" correctly when we
hit the breakpoint. We also didn't step through the inlined frames
correctly. There was code to try to detect the right inlined stack
position, but it had been refactored a while back with the comment that
it was super confusing and the refactor was supposed to make it clearer,
but the refactor didn't work either.

That code was made much clearer by abstracting the job of "handling the
stack readjustment" to the various StopInfo's. Previously, there was a
big (and buggy) switch over stop info's. Moving the responsibility to
the stop info made this code much easier to reason about.

We also had no tests for virtual inlined stepping (our inlined stepping
test was actually written specifically to avoid the formation of a
virtual inlined stack... So I also added tests for that along with the
tests for setting the call-site breakpoints.</pre>
</div>
</content>
</entry>
<entry>
<title>[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)</title>
<updated>2023-11-30T22:59:10+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jmolenda@apple.com</email>
</author>
<published>2023-11-27T21:28:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=c73a3f16f81aaa427c61f69020a82b5b09570ffb'/>
<id>c73a3f16f81aaa427c61f69020a82b5b09570ffb</id>
<content type='text'>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.

This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.

There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &amp;
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.

This patch also stops printing "Watchpoint &lt;n&gt; hit: old value: &lt;x&gt;, new
vlaue: &lt;y&gt;" for Read watchpoints. I could make an argument for print
"Watchpoint &lt;n&gt; hit: current value &lt;x&gt;" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.

This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.

To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.

I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.

There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).

"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.

I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.

I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.

https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
(cherry picked from commit fc6b72523f3d73b921690a713e97a433c96066c6)
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.

This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.

There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &amp;
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.

This patch also stops printing "Watchpoint &lt;n&gt; hit: old value: &lt;x&gt;, new
vlaue: &lt;y&gt;" for Read watchpoints. I could make an argument for print
"Watchpoint &lt;n&gt; hit: current value &lt;x&gt;" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.

This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.

To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.

I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.

There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).

"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.

I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.

I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.

https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
(cherry picked from commit fc6b72523f3d73b921690a713e97a433c96066c6)
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)"</title>
<updated>2023-11-28T09:39:37+00:00</updated>
<author>
<name>David Spickett</name>
<email>david.spickett@linaro.org</email>
</author>
<published>2023-11-28T09:39:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=b0af8a1ede89e87f737f2a31b6a2e2491e38ac04'/>
<id>b0af8a1ede89e87f737f2a31b6a2e2491e38ac04</id>
<content type='text'>
...and follow ups.

As it has caused test failures on Linux Arm and AArch64:
https://lab.llvm.org/buildbot/#/builders/96/builds/49126
https://lab.llvm.org/buildbot/#/builders/17/builds/45824

```
  lldb-shell :: Subprocess/clone-follow-child-wp.test
  lldb-shell :: Subprocess/fork-follow-child-wp.test
  lldb-shell :: Subprocess/vfork-follow-child-wp.test
```

This reverts commit a6c62bf1a4717accc852463b664cd1012237d334,
commit a0a1ff3ab40e347589b4e27d8fd350c600526735 and commit
fc6b72523f3d73b921690a713e97a433c96066c6.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
...and follow ups.

As it has caused test failures on Linux Arm and AArch64:
https://lab.llvm.org/buildbot/#/builders/96/builds/49126
https://lab.llvm.org/buildbot/#/builders/17/builds/45824

```
  lldb-shell :: Subprocess/clone-follow-child-wp.test
  lldb-shell :: Subprocess/fork-follow-child-wp.test
  lldb-shell :: Subprocess/vfork-follow-child-wp.test
```

This reverts commit a6c62bf1a4717accc852463b664cd1012237d334,
commit a0a1ff3ab40e347589b4e27d8fd350c600526735 and commit
fc6b72523f3d73b921690a713e97a433c96066c6.
</pre>
</div>
</content>
</entry>
<entry>
<title>[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)</title>
<updated>2023-11-27T21:28:59+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jmolenda@apple.com</email>
</author>
<published>2023-11-27T21:28:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=fc6b72523f3d73b921690a713e97a433c96066c6'/>
<id>fc6b72523f3d73b921690a713e97a433c96066c6</id>
<content type='text'>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.

This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.

There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &amp;
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.

This patch also stops printing "Watchpoint &lt;n&gt; hit: old value: &lt;x&gt;, new
vlaue: &lt;y&gt;" for Read watchpoints. I could make an argument for print
"Watchpoint &lt;n&gt; hit: current value &lt;x&gt;" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.

This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.

To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.

I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.

There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).

"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.

I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.

I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.

https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.

This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.

There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &amp;
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.

This patch also stops printing "Watchpoint &lt;n&gt; hit: old value: &lt;x&gt;, new
vlaue: &lt;y&gt;" for Read watchpoints. I could make an argument for print
"Watchpoint &lt;n&gt; hit: current value &lt;x&gt;" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.

This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.

To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.

I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.

There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).

"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.

I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.

I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.

https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116</pre>
</div>
</content>
</entry>
<entry>
<title>Remove hardware index from watchpoints and breakpoints (#72012)</title>
<updated>2023-11-15T21:32:42+00:00</updated>
<author>
<name>Jason Molenda</name>
<email>jmolenda@apple.com</email>
</author>
<published>2023-11-15T21:32:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.belthelziquor.com/llvm-project.git/commit/?id=a3fe9221ab1541a88e784507433cfe7fd13688fd'/>
<id>a3fe9221ab1541a88e784507433cfe7fd13688fd</id>
<content type='text'>
The Watchpoint and Breakpoint objects try to track the hardware index
that was used for them, if they are hardware wp/bp's. The majority of
our debugging goes over the gdb remote serial protocol, and when we set
the watchpoint/breakpoint, there is no (standard) way for the remote
stub to communicate to lldb which hardware index was used. We have an
lldb-extension packet to query the total number of watchpoint registers.

When a watchpoint is hit, there is an lldb extension to the stop reply
packet (documented in lldb-gdb-remote.txt) to describe the watchpoint
including its actual hardware index,

&lt;addr within wp range&gt; &lt;wp hw index&gt; &lt;actual accessed address&gt;

(the third field is specifically needed for MIPS). At this point, if the
stub reported these three fields (the stub is only required to provide
the first), we can know the actual hardware index for this watchpoint.

Breakpoints are worse; there's never any way for us to be notified about
which hardware index was used. Breakpoints got this as a side effect of
inherting from StoppointSite with Watchpoints.

We expose the watchpoint hardware index through "watchpoint list -v" and
through SBWatchpoint::GetHardwareIndex.

With my large watchpoint support, there is no *single* hardware index
that may be used for a watchpoint, it may need multiple resources. Also
I don't see what a user is supposed to do with this information, or an
IDE. Knowing the total number of watchpoint registers on the target, and
knowing how many Watchpoint Resources are currently in use, is helpful.
Knowing how many Watchpoint Resources
a single user-specified watchpoint needed to be implemented is useful.
But knowing which registers were used is an implementation detail and
not available until we hit the watchpoint when using gdb remote serial
protocol.

So given all that, I'm removing watchpoint hardware index numbers. I'm
changing the SB API to always return -1.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The Watchpoint and Breakpoint objects try to track the hardware index
that was used for them, if they are hardware wp/bp's. The majority of
our debugging goes over the gdb remote serial protocol, and when we set
the watchpoint/breakpoint, there is no (standard) way for the remote
stub to communicate to lldb which hardware index was used. We have an
lldb-extension packet to query the total number of watchpoint registers.

When a watchpoint is hit, there is an lldb extension to the stop reply
packet (documented in lldb-gdb-remote.txt) to describe the watchpoint
including its actual hardware index,

&lt;addr within wp range&gt; &lt;wp hw index&gt; &lt;actual accessed address&gt;

(the third field is specifically needed for MIPS). At this point, if the
stub reported these three fields (the stub is only required to provide
the first), we can know the actual hardware index for this watchpoint.

Breakpoints are worse; there's never any way for us to be notified about
which hardware index was used. Breakpoints got this as a side effect of
inherting from StoppointSite with Watchpoints.

We expose the watchpoint hardware index through "watchpoint list -v" and
through SBWatchpoint::GetHardwareIndex.

With my large watchpoint support, there is no *single* hardware index
that may be used for a watchpoint, it may need multiple resources. Also
I don't see what a user is supposed to do with this information, or an
IDE. Knowing the total number of watchpoint registers on the target, and
knowing how many Watchpoint Resources are currently in use, is helpful.
Knowing how many Watchpoint Resources
a single user-specified watchpoint needed to be implemented is useful.
But knowing which registers were used is an implementation detail and
not available until we hit the watchpoint when using gdb remote serial
protocol.

So given all that, I'm removing watchpoint hardware index numbers. I'm
changing the SB API to always return -1.</pre>
</div>
</content>
</entry>
</feed>
