/* Double-double common routines used in correctly rounded implementations. Copyright (c) 2023-2025 Alexei Sibidanov. The original version of this file was copied from the CORE-MATH project (file src/binary64/acosh/acosh.c, revision 6d87ca23). Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _DD_COREMATH_H #define _DD_COREMATH_H /* References: [1] Tight and rigourous error bounds for basic building blocks of double-word arithmetic, by Mioara Joldeş, Jean-Michel Muller, and Valentina Popescu, ACM Transactions on Mathematical Software, 44(2), 2017. */ static inline double fasttwosum (double x, double y, double *e) { double s = x + y, z = s - x; *e = y - z; return s; } static inline double fasttwosub (double x, double y, double *e) { double s = x - y, z = x - s; *e = z - y; return s; } static inline double twosum (double x, double y, double *e) { if (__glibc_likely (fabs (x) > fabs (y))) return fasttwosum (x, y, e); else return fasttwosum (y, x, e); } static inline double fastsum (double xh, double xl, double yh, double yl, double *e) { double sl, sh = fasttwosum (xh, yh, &sl); *e = (xl + yl) + sl; return sh; } static inline double sumdd (double xh, double xl, double yh, double yl, double *e) { double sl, sh; if (__glibc_likely (fabs (xh) > fabs (yh))) sh = fasttwosum (xh, yh, &sl); else sh = fasttwosum (yh, xh, &sl); *e = (xl + yl) + sl; return sh; } static inline double adddd (double xh, double xl, double ch, double cl, double *l) { double s = xh + ch, d = s - xh; *l = ((ch - d) + (xh + (d - s))) + (xl + cl); return s; } /* This function implements Algorithm 10 (DWTimesDW1) from [1] Its relative error (for round-to-nearest ties-to-even) is bounded by 5u^2 (Theorem 2.6 of [2]), where u = 2^-53 for double precision, assuming xh = RN(xh + xl), which implies |xl| <= 1/2 ulp(xh), and similarly for ch, cl. */ static inline double muldd (double xh, double xl, double ch, double cl, double *l) { double ahlh = ch * xl, alhh = cl * xh, ahhh = ch * xh, ahhl = fma (ch, xh, -ahhh); ahhl += alhh + ahlh; ch = ahhh + ahhl; *l = (ahhh - ch) + ahhl; return ch; } static inline double muldd2 (double xh, double xl, double ch, double cl, double *l) { double ahhh = ch * xh; *l = (ch * xl + cl * xh) + fma (ch, xh, -ahhh); return ahhh; } static inline double muldd3 (double xh, double xl, double yh, double yl, double *l) { double ch = xh * yh, cl1 = fma (xh, yh, -ch); double tl0 = xl * yl; double tl1 = tl0 + xh * yl; double cl2 = tl1 + xl * yh; double cl3 = cl1 + cl2; return fasttwosum (ch, cl3, l); } static inline double mulddd (double xh, double xl, double ch, double *l) { double ahlh = ch * xl, ahhh = ch * xh, ahhl = fma (ch, xh, -ahhh); ahhl += ahlh; ch = ahhh + ahhl; *l = (ahhh - ch) + ahhl; return ch; } static inline double mulddd2 (double x, double ch, double cl, double *l) { double ahhh = ch * x; *l = cl * x + fma (ch, x, -ahhh); return ahhh; } static inline double polydd (double xh, double xl, int n, const double c[][2], double *l) { int i = n - 1; double ch = c[i][0] + *l, cl = ((c[i][0] - ch) + *l) + c[i][1]; while (--i >= 0) { ch = muldd (xh, xl, ch, cl, &cl); double th = ch + c[i][0], tl = (c[i][0] - th) + ch; ch = th; cl += tl + c[i][1]; } *l = cl; return ch; } static inline double polydd2 (double xh, double xl, int n, const double c[][2], double *l) { int i = n - 1; double cl, ch = fasttwosum (c[i][0], *l, &cl); cl += c[i][1]; while (--i >= 0) { ch = muldd2 (xh, xl, ch, cl, &cl); ch = fastsum (c[i][0], c[i][1], ch, cl, &cl); } *l = cl; return ch; } static inline double polyddd (double x, int n, const double c[][2], double *l) { int i = n - 1; double cl, ch = fasttwosum (c[i][0], *l, &cl); cl += c[i][1]; while (--i >= 0) { ch = mulddd2 (x, ch, cl, &cl); ch = sumdd (c[i][0], c[i][1], ch, cl, &cl); } *l = cl; return ch; } static inline double polydddfst (double x, int n, const double c[][2], double *l) { int i = n - 1; double cl, ch = fasttwosum (c[i][0], *l, &cl); cl += c[i][1]; while (--i >= 0) { ch = mulddd2 (x, ch, cl, &cl); ch = fastsum (c[i][0], c[i][1], ch, cl, &cl); } *l = cl; return ch; } static inline double polyd (double x, int n, const double c[][2]) { int i = n - 1; double ch = c[i][0]; while (--i >= 0) ch = c[i][0] + x * ch; return ch; } #endif